The Ravagers – an army of ex-forsworn mercenaries affiliated with Namira’s Cult Aldmeri Dominion – An army of Thalmor, become active as an attachment of the imperial legion if they are losing too badly The Warriors of Malacath – an army of Orc invaders If the battle happens in the losing army's territory, the winning army claims it. The battles will go on until an opposing army loses all of its available soldiers in that territory. Marching into enemy territory will trigger a Battle Zone Skirmish.īattlezone skirmishes erupt around you as you travel through Skyrim, between nearby territories held by opposing armies. Merit points are gained by killing multiple enemy soldiers. Request the deployment of a small force of soldiers from a local ally army to your area. Marching a raid party in enemy territory will result in frequent attacks from that army. After taking a side in the civil war or completing the Namira's Ring quest, "The Taste of Death" in Markarth, you will be able to call soldiers to help you.Ĭall 1-2 soldiers from your own army to follow you around.Ĭall a small force of your own soldiers to follow you. You can view campaign stats from the War Campaign Menu in your spell list. Territories will be won and lost across Skyrim.ĭepending on who holds the territory you are in, you will see different armies patroling the lands and settlements Whether you engage in the fight or not, it will go on in the background. The more zones you hold, the more gold is generated overtime. Skyrim is logically divided into over 60 randomly generated zones.Īn army’s forces are distributed among the zones they occupy along with a portion of the army’s wealth in gold.Įach territory occupied generates gold for the army, which can be used to raise more soldiers. You can now wage war across Skyrim for control of territories. This currently affects, among other things: Spawns will continue until the population of the spawn type is depleted. RSE generates a local population count for each type of spawn it finds and can save this data between cells. RSE tracks your location and the type of NPCs in it and spawns more of them depending on various conditions. This mod uses a small number of NPCs connected to a large list of potential references, recycled and randomized, to create the feel of a denser, more populated Skyrim. excluded several locations as spawnable, created a "Spatial Ping" system detect the size of spaces & prevent spawns in confined areas.ĭepending on location, time and what’s around already, as you travel through Skyrim, you will see adventurers, be ambushed by hostiles, or encounter large army skirmishes.Ĭivilians will come and go as you travel through towns and inns. added treble to the "Blink" & "Teleport" spells, Removed Civilian Boost & toogle (major lowerer of performance) Armies spawn from the direction of their nearest territory New and improved scaling system for local army sizes Raised the maximum soldiers allowed in a skirmish per army to 40 Go to the Steam site for the latest updates to the documentation and change log You might also want to use this after removing: Mod Configuration Menu with customizable settingsĮxtract the files to your Skyrim Data folderĬlick the uninstall toggle in the mod configuration menu, let it work, then save before disabling this mod Command your own army and campaign across Skyrim for control of territories Settlements are populated by randomized NPCs Dynamic war campaign with 60+ occupyable territories Dynamic Survival-mode system for hostile locations
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